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Open channel overview

Open channels provide a high-concurrency messaging environment with no upper limit on participants. They are ideal for live streaming, communities, gaming, social discovery, and interest-based discussions.

  • There is no limit on the number of open channels per App Key, and no limit on participant count per channel.
  • Open channels have an auto-destroy mechanism. By default, an open channel is destroyed after 1 hour of inactivity (no participants joining/leaving and no new messages). This timeout can be extended or configured for scheduled destruction. See the Server API documentation on Open Channel Destruction.
  • Open channels have an automatic participant removal mechanism for offline users. See [Leaving an Open Channel] for details.
  • Local messages are deleted when a user leaves an open channel.
  • Open channels do not support offline push notifications. Only online participants can receive messages.

Service configuration

The client SDK supports open channels by default — no activation required.

Some basic features and premium services can be enabled and configured on the Console IM service pages.

Open channel API reference

Open channel connections are managed by Nexconn. The SDK provides APIs for joining, leaving, and partial channel management. Additional management features require the Server API.

FeatureDescriptionClient APIServer API
Create & destroyCreate or destroy an open channel. The client SDK does not provide create or destroy APIs.N/ACreate Channel, Destroy Channel
Join & leaveJoin an existing open channel or leave one.Join Channel, Leave ChannelN/A
Query channel infoQuery channel details (ID, name, creation time) and participant info (user ID, join time, up to 500).Get Channel Info (Client)Get Channel Info (Server)
Keep-aliveAdd channels to the keep-alive list to prevent automatic destruction.N/AServer API route pending confirmation
Metadata managementSet custom key-value attributes in a channel (e.g., seat status in live audio, game roles).Open Channel Meta DataMetadata Management Overview
Ban/unban participantsBan users from specific channels. Banned users are kicked and cannot rejoin during the ban period.N/ABan Participant
Participant allowlistProtect specific users from being kicked or having their messages dropped during high traffic.N/AParticipant Allowlist
Send messagesSend messages in an open channel.Send Message (Client)Send Message (Server)
Recall messagesRecall a sent message.Recall Message (Client)Recall Message (Server)
Get historyRetrieve open channel message history.Get History (Client)Documentation pending
Low-priority messagesMark specific message types as low priority. During high server load, low-priority messages are dropped first.N/AMessage Priority Service
Message allowlistProtect specific message types from being dropped during high traffic.N/AMessage Allowlist Service
Mute participantMute specific participants in a channel. Muted users can view but not send messages.N/AMute Participant
Freeze channelFreeze an entire channel. No participant can send messages.N/AFreeze Channel
Allowed Senders ListAllow specific participants to send messages even when the channel is frozen.N/AFreeze Channel
Global muteMute a user across all open channels in the app.N/AGlobal Mute

Comparison with group and community channels

For differences between channel types, see: